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Logical Reasoning

Inference
 
  • Identify: ask you to paraphrase the main conclusion in the stimulus
  • Supply: ask you to supply the main conclusion for the stimulus
 
  • Identify: ask you to extract a general rule from the stimulus
  • Apply: ask you to apply a general rule provided by the stimulus
 
Assumption
  • Necessary: ask for an unstated premise that must be true if the conclusion is valid
  • Sufficient: ask for a premise that, when added to the stimulus, proves the conclusion
 
  • Argument: ask for a description of the argumentative technique used in the stimulus
  • Statement: ask for the function of a particular statement in the stimulus
 
Impact
  • Strengthen: ask you to select information that supports the argument
  • Weaken: ask you to select information that undermines the argument
  • Evaluate: ask you to select a question which best tests the argument’s validity
 
  • Reasoning: ask for the answer choice that matches the reasoning of the stimulus
  • Flaw: ask for the answer choice which matches a flaw in the stimulus
 
  • Agree: ask for a point on which two speakers would agree
  • Disagree: ask for a point on which two speakers would disagree
 
Flaw: ask you to identify a flaw in the reasoning of the stimulus
 
Paradox: ask you to resolve or reconcile an apparent discrepancy
 
Except: ask for the statement that doesn’t meet the stated criteria
 

Logic Games

Type SubType
Ordering Relative
Simple
Complex
Grouping In/Out
Distribution
Assignment Determined
Undetermined
Miscellaneous  
 
Ordering
  • Relative: ordering a set of variables relative to each other
  • Simple: ordering a set of variables relative to fixed positions
  • Complex: ordering two or more sets of variables relative to fixed positions
 
Grouping
  • In/Out: assigning each entity to exactly one of two groups primarily through the application of conditional statements 
  • Distribution: assigning each entity to exactly one of a given number of groups
 
Assignment: assigning variables to positions in a structure
  • Determined: the exact number of each variable to be placed in the diagram can be deduced from the setup and conditions
  • Undetermined: the exact number of each variable to be placed in the diagram is left open by the setup and conditions and can vary from question to question 
 
Miscellaneous: game types which are either rare or obsolete
 
 
Limited
  • Allocations: limited slot structures or limited variable allocations can be deduced from the setup and conditions 
  • Scenarios: limited partially-completed diagrams can be deduced from the setup and conditions
  • Solutions: limited completed diagrams can be deduced from the setup and conditions

Active Variables: the variables which are to be placed into a particular structure